Wolf
Nature
Conjuration
Level 1
Range 5
Charges: 7
Summon a Wolf

Attributes:

4Minion Damage
15Minion Health
3Minion Range

Upgrades:

1 - Werewolf
Summon a Werewolf instead of a Wolf
Adds the Dark tag
2 - Fleet Footed
Wolves gain quickstep
Adds the Translocation tag
5 - Ravenous Wolf
Consumes all remaining charges on cast
The wolf's health and spells' damage are multiplied by the number of charges consumed
Each time the wolf kills a unit, they grow more powerful
Adds the Blood tag
6 - Wolf Pack
Summons a pack of 3 wolves instead of just 1