Melt
Fire
Sorcery
Level 2
Range 5
Charges: 14
Target takes 22 Fire damage and loses 100 Physical resist

Attributes:

22Damage
3Duration

Upgrades:

3 - Mass Melt
Melt affects up to 6 enemies in a connected group
3 - Melting Point
If you end your turn in range of a frozen or soaked enemy, cast Melt on them
3 - Plasmify
Summon 2 Red Slimes when Melt kills its target
Adds the Slime tag
5 - White Flame
When you cast a Fire or Chaos spell other than Melt targeting an enemy, Melt is also cast at the target
Always Active