Summon an Orb of Anima
Each turn, the Orb of Anima heals up to 2 wounded allies in its line of sight
The Orb of Anima uses its own HP to heal its allies and will attempt to heal them to full health
Only one Orb of Anima may exist at a time
Casting this spell while an Orb of Anima exists will cause it to teleport to the selected location