Stampede Form
Nature
Conjuration
Enchantment
Level 3
Charges: 2
Become a Pachyderm and summon 7 Pachyderms nearby
Gain 50 Physical resistance
Walking onto an enemy will move them and deal 12 Physical damage
Pachyderms are unsummoned when Stampede Form ends
Lasts 12 turns or until you cast a non Nature spell

Attributes:

12Duration
12Minion Damage
60Minion Health
7Num Summons

Upgrades:

2 - Heavyweights
Your and your Pachyderm allies' melee attacks inflict 2 turns of stun
3 - Ironhide
You and your Pachyderm allies gain the Metallic tag, along with +50% resistance to Fire, Ice, and Lightning damage
You may cast Metallic spells without ending Stampede Form
Adds the Metallic tag
4 - Enraged Stampede
While Pachyderm Form is active, if one of your Pachyderms dies, cast Boiling Blood
You may cast Fire spells without ending Stampede Form
Adds the Fire tag
5 - Loyalty
For each turn you spend in Stampede Form, one of the remaining Pachyderms is not unsummoned when the buff ends