Arcane Warding
Arcane
Enchantment
Level 4
Charges: 2
Each turn, gain 3 SH
When enemy damage is blocked by your shields, reflect that damage to the source
Lasts 8 turns

Attributes:

8Duration
3Shields

Upgrades:

3 - Soul Thief
If Arcane Ward kills a unit, it extends its remaining duration by 3
Adds the Dark tag
3 - Transmutation Ward
Instead of reflecting the same damage type, the damage type will instead be of a type that the targeted unit is most vulnerable to
Adds the Chaos tag
4 - Amplifier Ward
Arcane Ward deals twice as much damage as the blocked hit
5 - Energy Absorber
In addition to reflecting damage back at the attacker, heal for half the incoming damage