Bouncing Slimeball
Sorcery
Chaos
Slime
Conjuration
Level 2
Range 6
Charges: 12
Fling a slime ball that bounces up to 6 times to random enemies in line of sight of the last hit
Each bounce deals Physical damage equal to the number of remaining bounces
The final impact summons a random slime nearby

Attributes:

3Minion Damage
10Minion Health
3Minion Range
6Num Targets

Upgrades:

2 - Impact Kickback
When Bouncing Slimeball hits a unit, it deals twice as much damage and pushes them back 2 tiles
3 - Slimepacolypse
Bouncing Slimeball can now bounce to friendly Slime units
If it impacts a friendly Slime, instead of any other effects, it grants them max health equal to its remaining bounces and heals them to full life
4 - Slime Ammo Pouch
Bouncing Slimeball also deals damage and inflicts 3 turns of a status matching the type of slime that will be spawned
You can now see what kind of slime, the matching damage type, and the inflicted status type in this spell's description each turn
6 - Kinetic Conservation
When Bouncing Slimeball kills a creature that it bounces to, its number of remaining bounces does not decrease
Bouncing Slimeball gains 3 num targets