Slimify
Enchantment
Blood
Conjuration
Slime
Level 2
Range 3
Charges: 12
HP Cost: 5
Target is Slimified
Slimified deals 10 Physical damage each turn
When it successfully deals damage, the victim's max HP is decreased by the damage dealt, and a Green Slime is summoned nearby
Lasts 4 turns

Attributes:

10Damage
4Duration
3Minion Damage
10Minion Health

Upgrades:

1 - Genetic Scramble
If cast on an adjacent unit, the duration is permanent
2 - Contagion
Slimify's remaining duration will jump to the nearest enemy in line of sight if the affected unit dies
3 - Rainbow Slimes
Slimes can be of any variety
Adds the Chaos tag
4 - Rapid Decomposition
Slimify's effects are triggered if the affected target takes damage from a Slime