Void Slime
Slime
Arcane
HP 10
Arcane Beam
3 range(Ignores LOS)
3 Arcane damage
Beam attack
Melts walls
Slime Growth
Each turn, 50% chance to heal for 10% of original max HP
Excess raises max HP
At double original max HP, split into 2 slimes
Passive Teleportation
Each turn, 25% chance to blink to a random tile up to 7 tiles away
50% Physical resistance
100% Arcane resistance
100% Poison resistance