Mycelial Mage
Nature
HP 120
Poison Protection
16 turn cooldown
10 turn duration
Allies have their poison removed and gain 100% Poison resist for 10 turns
Spore Shot
1 radius
5 range
4 Poison damage
Apply poison for 10 turns
Regeneration
Heals 10 HP each turn
Has a 25% chance each turn to spawn a Green Mushboom
Mushboom Burst
On death, apply Poison to adjacent units for 50 turns
-50% Fire resistance
-50% Ice resistance
100% Poison resistance