Crystal Mage
Arcane
Ice
Living
HP 44
SH 9
Flying
Summon Ice Rifts
5 radius
10 turn cooldown
Summon 2 Ice Rifts
Ice Tomb
8 turn cooldown
6 turn duration
5 range
Apply frozen for 6 turns
Void Beam
5 range(Ignores LOS)
7 Arcane damage
Beam attack
Melts walls
Crystal Chain
When a frozen unit takes Arcane damage, redeal that damage to all frozen enemies
100% Ice resistance
75% Arcane resistance